FANDOM


The Secret of Monkey Island: Special Edition Final-MI-Keyart sm
Desarrollador(es) LucasArts
Diseñador(es) Adam D. Bormann, Dominic Robilliard, Craig Derrick
Motor SCUMM
Fecha de lanzamiento 15 de julio de 2009
Clasificación Pegi: +12
Plataformas PC, iPhone, Mac OS X, PlayStation Network and Xbox 360 Live Arcade
Venta Disco, descarga
Precedido por Tales of Monkey Island
Sucedido por Monkey Island 2 Special Edition: LeChuck's Revenge

The Secret of Monkey Island: Special Edition (abbreviated as SMISE) is a remake of the first Monkey Island game, The Secret of Monkey Island, for PC, iPhone, Mac OS X, PlayStation Network and Xbox Live Arcade. It was developed by LucasArts and released on July 15th, 2009[1]. The remake features the same plot line and puzzles as the original game, although new dialogue has been written and all lines voice-recorded. The graphics have been completely redrawn to 1080p resolution. In addition, the remake features a re-mastered musical score, and full voiceover. An in-depth hint system has been added to help players through the game’s puzzles. The game also allows players to switch between the new HD graphics and the original 256-color VGA artwork.

The game's twisty plot leads hero Guybrush Threepwood on a quest to discover the fabled Monkey Island. Tales of pirate wealth attract Guybrush, who lands at the port of Mêlée Island with high hopes, no money and an insatiable desire to become a pirate. Soon Guybrush wins the confidence of Mêlée's established pirates and finds himself blown by the winds of fate toward Monkey Island—a storied isle whose name alone chills the bones of even the most bloodthirsty buccaneers.

Though Tales of Monkey Island came out on Wii over the same time period, there are currently no plans to release the Special Edition on the Wii. The PC version is available by direct download through Steam and other online distribution channels[2] like Direct2Drive[3], Direct2Drive UK and Direct2Drive EU. On July 23rd 2009, an iPhone version was announced and put on sale through the iTunes App Store[4].

After its release on Steam, the Special Edition remake topped the sales charts for the week ending July 18. On July 20th, the Xbox 360 version had already sold over 38,000 copies[5]. The Special Edition remake was later released for Mac on April 19, 2010, and for PlayStation 3 three days later.[6]

DesarrolloEditar

Producer Craig Derrick joined LucasArts in 2005, and his first job was to examine possible platforms that old LucasArts games like The Secret of Monkey Island could be ported to, in particular the iPod.[7] This project however was abandoned due to concerns about the market size for gaming on that platform. Jim Ward, president of LucasArts at the time, gave an interview in April 2006 in which he announced there would be no new LucasArts adventure games of any kind until at least 2015.[8]

In April 2008 Jim Ward was replaced by Darrell Rodriguez as LucasArts President. A few months later Craig Derrick pitched to Darrell the idea of a Special Edition remake of the first Monkey Island game, and was given the go-ahead. Development lasted a total of nine months.

ArgumentoEditar

See The Secret of Monkey Island - Plot

JugabilidadEditar

InterfazEditar

The Secret of Monkey Island: Special Edition has a full screen interface, removing the verb list and inventory. Players interact directly with the game screen with either mouse or Xbox 360 controller. An added feature in the remake is the hint system, which offers players progressively more explicit hints about what needs to be done to solve the current problem.

Mansion-remake-comparison

Comparison of remake conceptual art and original artwork.

GráficosEditar

The graphics are all hand-drawn recreations of the original artwork. This includes not only the background art but character poses and animation. By comparison, the artwork for the original edition of The Secret of Monkey Island was all drawn on computer. Players will be able to switch instantly between the original 256-color graphics and new graphics while playing.

While the redrawn graphics are very faithful to the original artwork, in some places background details have been added to aid the storytelling. For instance, in the Mêlée Island Village pier screen, many pirate ships have been added to the background, docked behind the Scumm Bar. This reinforces the plot point that the pirates are all landlocked in terror of the Ghost Pirate LeChuck.[9]

Inventory SMI-SE

How inventory looks like in Special Edition.

Sonido y músicaEditar

The original MIDI score for the game has been fully re-recorded using a mixture of samples and live instruments by LucasArts Music Supervisor Jesse Harlin[10]. No new music tracks were composed for the Special Edition, so ambient effects have also been added to lend the environments more atmosphere. However, Peter McConnell created an extended violin solo for the Ghost Ship theme. The instruments of certain songs had to be altered. In some cases Harlin had to digitally repitch certain instruments due to Land's MIDIs using frequencies which could not be physically created. In certain instances (such as the Love Song theme) instruments had to be altered completely.

All dialogue has been voice recorded. Dominic Armato reprises the role of Guybrush, and Alexandra Boyd and Earl Boen return as Elaine Marley and LeChuck respectively. Leilani Jones Wilmore also returns as the voice of the Voodoo Lady[11]. Generally the producers have opted for The Curse of Monkey Island voice actors over Escape from Monkey Island voice actors, although characters first voiced in Escape from Monkey Island are also voiced by the same people in the Special Edition (for example Meathook, Herman Toothrot and Otis). The one exception is Carla, who has been recast.[12]

The enhanced music and voice acting will only play when the HD version is showing—if players switch back to the classic interface only the original CD music and effects will be used[13].

Material añadidoEditar

Spiffy-se-gamespot

Spiffy's close-up in the Special Edition.

While the Special Edition is designed to be a line for line remake of the original game, some new material has also been included. For instance, in the Scumm Bar Guybrush can talk to Spiffy the dog. In the original game this was intended to bring up a close-up of Spiffy as Guybrush converses with him, similar to the close-ups of other patrons of the bar; however the close-up had to be cut for disk space reasons, even though it was featured on the back of the game box. In the Special Edition remake Spiffy has his close-up restored.[9]

Other such Easter eggs and "deleted scenes" are promised for the final game, as well as achievements on the Xbox Live Arcade.[9]

Furthermore, when the Special Edition Remake was released for PlayStation 3 on April 22, 2010, it has a set of 12 trophies for the player to find by completing sidequests.

DIferenciasEditar

There are a few notable differences between the Special Edition and the original game. For example, the Stump Joke in Meleé Island forest, a joke infamously mistaken for a real glitch by many players, does not appear in the Special Edition.

Futuros remakesEditar

Producer Craig Derrick, in response to a question asking about a possible Monkey Island 2: LeChuck's Revenge remake, stated that "at this time we have no plans for future updates". The feasibility of a further remake would be considered according to three factors: sales, reaction, and attraction. If the Special Edition sold well and was popular with fans, Derrick not only hinted at more remakes but new original adventures:

"If [old and new fans] show up, enjoy the game and want to see more then I think we'll be on the right path to not only do more updates, but all new adventures."[14]

In 2010 Monkey Island 2 Special Edition: LeChuck's Revenge was released. Like TSOMI:SE it features many returning voice actors and a new hint system; one of the most noticeable differences between the two Special Editions is that the voice acting in MI2SE remains even when playing with the original graphics.

PreviewsEditar

Justin TV PlaythroughEditar

On June 19, 2009 at 6:00 PM LucasArts showcased a one-hour live playthrough of the game, hosted at justin.tv. It showed the first part of "Part One: The Three Trials". The playthrough ended at 7:00 PM.

ReviewsEditar

Notas al pieEditar

  1. http://lucasarts.com/company/release/news20090601.html
  2. http://www.lucasarts.com/company/release/news20090706.html
  3. http://talesofmi.net/?p=304
  4. ?The Secret of Monkey Island is out on iPhone
  5. Secret of Monkey Island has strong start on Steam
  6. Monkey Island 2 Special Edition Hits This Summer
  7. http://www.destructoid.com/lucasarts-explored-porting-games-like-monkey-island-to-ipod-136536.phtml
  8. http://au.gamespot.com/pages/unions/read_article.php?topic_id=24945365&union_id=688
  9. 9,0 9,1 9,2 http://www.youtube.com/watch?v=5UDrXP3qM2Q
  10. Harlin interview
  11. http://www.adventuregamers.com/article/id,1025
  12. cast in MI1SE
  13. http://lucasforums.com/showthread.php?t=198273
  14. http://www.destructoid.com/lucasarts-not-planning-to-update-more-monkey-island-games-136552.phtml